So naturally, I have been chomping at the bit, awaiting the release of Bioware's new dark-fantasy RPG, Dragon Age: Origins. The publisher has a long history of extremely successful RPGs, including Mass Effect and the D&D-inspired Baldur's Gate series (which consumed roughly the entirety of my eighth grade existence).
Demian Linn of bitmod recently posted his spoiler-y run down of the steamy action your character can engage in. Evidently in addition to the standard hetero pairings with NPCs, there's also possibilities for gay, lesbian, and even trans relationships with NPCs.
Demian makes some great observations on the game design and Bioware's approach to sexual inclusivity:
"What you learn about the characters, however, isn't so interesting -- all of your romantic prospects adhere to parochial stereotypes. Both females seem wildly different at first, but are ultimately only interested in monogamous relationships, while the gay male character prefers a no-strings-attached open relationship."
"So what's the point of all this? Good question. Sex is a very difficult game design challenge, no surprise there, and Dragon Age does it right when it incorporates sex directly into the narrative (the aforementioned spoiler I don't want to reveal). But the casual sex, which could be used as a tool to deepen your understanding and empathy for the other characters, tends to reinforce the idea of women as alternately jealous, catty, smothering, and weak-willed (easily taking back a lover that has strayed), while perpetuating the stereotype of the promiscuous gay/bisexual man. I guess what I'm saying is...the sex could be better."